Blender
The quickest way to download materials to Blender is to use the Blender Addon At the moment, however, this addon is only available to Enterprise Clients and colormass registered users. If you don’t have access to the addon, no problem, you can still use the Blender template provided below.
See the template file here: https://drive.google.com/drive/folders/1W3loEK8ESVHA-yH49tuhf-41Q2PPjTc9?usp=sharing
Once you downloaded and imported this material, you can create any other material by replacing the maps with the new textures and changing the values like so:
The mapping node is set up from the dimensions listed in the info.txt
The displacement is the value divided by 100 (if the scene is in Meters)



The material setup assumes that the model you are applying it to has a real world scale UV.
Last updated