> For the complete documentation index, see [llms.txt](https://docs.colormass.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.colormass.com/building-blocks/integrations-and-plugins/blender-addon.md).

# Blender Addon

## What you need

* Blender 4.2 or newer
* A colormass account (sign up here: <https://www.colormass.com/sign-up>)
* For working with the 3D editor: the 3D editor open in your browser on the same computer (for downloading materials this is not necessary)

## Overview

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<figure><img src="https://1229207575-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fv3R7xjvJcsIFNxg1zMmq%2Fuploads%2FevhdxcCmGrdwkeHU77eS%2Fimage.png?alt=media&amp;token=bf5db11c-b173-4c3b-a7fa-17565599958e" alt=""><figcaption></figcaption></figure>

The colormass Blender addon connects Blender with the colormass platform. With it you can:

* **Download materials** from the platform into Blender, and **upload materials** you create in Blender.
* **Work with HDRIs**: use a platform HDRI as the world of your scene, or upload your own world as a new HDRI.
* **Exchange scenes with the template editor**: send meshes, materials, lights and cameras from a template to Blender, and upload meshes, lights, cameras or whole scenes from Blender back to the template editor.
* **Render like the platform**: set up Blender so that it renders your scene with the same settings as the platform.
