For the complete documentation index, see llms.txt. This page is also available as Markdown.

Units and scale

The platform works in centimetres. Blender works in the units of your scene: metres, unless you changed the Unit Scale under Properties ▸ Scene ▸ Units.

You don't need to change anything. The addon converts between the two in both directions:

  • Positions and sizes of objects

  • Lengths in materials, such as displacement height and the real-world size of textures

  • The size and brightness of lights, so a light shines as brightly on the platform as in Blender

Lights from Blender 5 that use Exposure, Temperature, or have Normalize turned off arrive on the platform with the same brightness and colour.