# Assign Materials

First you have to add the material to your template editor. You can do that clicking on the *Materials* button in the top bar:

<figure><img src="/files/nnObuTsRD2GWA4eCEM82" alt="" width="563"><figcaption><p>Add a material</p></figcaption></figure>

Once its added to your product tree, you can assign the material in two simple steps:

1. Selecting the mesh where you want to apply your material
2. And then dragging & dropping our material to a slot

like so:

<figure><img src="/files/p9geg8UnqLG70H6w4Rda" alt=""><figcaption><p>Assign a material</p></figcaption></figure>

Alternatively you can also directly drag the material into the 3D viewer onto the part of the mesh that you would like to assign it to:

<figure><img src="/files/Qg8ANEYBhJ2sOVcma0RL" alt=""><figcaption><p>Alternative option to assign a material</p></figcaption></figure>

## Remove Assignment

To remove the assignment simply click on the bin icon on the top left corner of the material assignment:

<figure><img src="/files/arVSw42pEN2xm07eHgXT" alt=""><figcaption><p>Remove material assignment</p></figcaption></figure>


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