# Tiling (Standard)

This is one of the most commonly used operators and is often the first to be applied. It functions by selecting the four corner points of the repeat pattern. The operator supports intelligent snapping for corner points, so once the first point (typically the top left) is selected, the snapping feature automatically attempts to find the best match for the next corner point and aligns accordingly.

<figure><img src="/files/jvzHsvYxfC7YvctqU8XN" alt=""><figcaption><p>Tiling operator</p></figcaption></figure>

You can control the snapping behavior using the *Vicinity* slider. A higher value makes snapping closer to the cursor’s position when dragging a corner point, while a lower value gives the algorithm more flexibility to search for matches within a larger area. If needed, you can disable snapping entirely to manually adjust points. After selecting the four corner points, you can preview the cut-out by pressing the *Result* button. To check the actual tiling, enable *Display Tiled View* in the bottom right corner.

Sometimes, aligning only the four corner points isn’t enough to achieve a seamless texture, especially with textiles where patterns might not align perfectly due to stretching or irregular stitching. For such cases, the operator allows adding extra points along the lines between corner points. When a new point is added, a corresponding point appears on the opposite side of the tiling area. Ensure that this point is adjusted to match the pattern’s position on the other side; snapping can be helpful here as well. You can move points in both *Source* and *Result* views. To remove a point, select it with a single left-click and press the `Delete` key.

{% hint style="info" %}
Depending on the texture, the *Source* or the *Result* view may be more convenient than the other. It's also common to switch the tiled view on or off (`T`) or show and hide the guides (`V`). Using shortcuts can help speed up the process.
{% endhint %}

Once the most prominent points are aligned, the next step is to run the *AI alignment*. This process analyzes the seams and refines the alignment of the edges. It may take a few seconds to complete, and once finished, small blue circles will appear along the lines to indicate the refined alignment.

<figure><img src="/files/MH1TnBMrZKAJfJzEhLpB" alt="" width="563"><figcaption><p>AI alginment points shown in blue</p></figcaption></figure>

The *Feature quality threshold* slider allows you to adjust which points the AI considers less certain. A value of 0 includes all points, while a value of 1 restricts the selection to only those points where the AI has high confidence. As you adjust the slider, the blue dots will appear or disappear, dynamically adjusting the tiling result in real time.

The final step is to enable *Border blending* and adjust the *Border width* slider. This controls the width of the area where blending occurs around the seams, helping to smooth transitions between tiles.

### Tiling (Legacy)

This legacy version of the tiling operator will be phased out soon, as the new tiling operator offers the advantage of real-time operation, providing much finer control over the process.


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