Camera
Last updated
Last updated
You can add a camera by clicking on the Camera & Lights button and then clicking on Camera.
When you click on the camera, you'll see various options in the inspector area (middle column). Among these, you'll notice the Preview section. Furthermore a blue rectangle will appear in the 3D editor, which represents the focus plane.
If you click on the camera target (or if you click on the camera again while it is selected) you can also move the target of the camera around.
You will notice that the blue rectangle is changing while you are changing the target. This is because by default there is an Autofocus set and the camera is adjusting the focus depending on what you select as the target. But it is possible to turn off the Autofocus and set it manually. To do this press the Autofocus toggle and then either:
Choose a point or
Set the focus plane distance manually in the Focal distance field
as you can see in the recording below:
Please always make sure the focus plane intersect the area where you want your camera to focus, otherwise the image will be blurry.
The focal length controls the level of zoom, determining how much of the scene is visible at once. A longer focal length results in a narrower field of view (more zoom), while a shorter focal length provides a wider field of view, allowing more of the scene to be visible at once (less zoom).
To achieve a DOF, you have to set your Focal distance to the right point and then increase or decrease the F-stop (see the second arrow on the top screenshot). The lower F-stop is the narrower the depth of field will be and the higher the F-stop the larger the depth of field will be.
Therefore if you would like your image to be sharp everywhere set it to a high number (like 500) and if you would like your image to be blurry except