Rotate Material

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Navigate to the Materials tab and click on the material that you would like to change, and then click on the texture of the material:

Then in the operators add the Rotate operator to rotate:

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In case you only see a Tiling operator, then please click on Tiling operator first (without modifications and then apply the Rotate operator).

If you don't see a way to add an operator then please follow the I Can't Add an Operator page apply your rotation after the copy and then update your material.

In case you are looking to edit the textures more, please look at the Texture Editor section.

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Although materials can also be rotated directly in the material editor, we recommend performing rotations only in the texture editor. Some maps (such as normal maps) require additional adjustments when rotated, and rotating them solely in the material node editor can lead to incorrect visual results.

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