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  1. 3D Content Management
  2. Products
  3. Inputs and Outputs

Inputs

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Last updated 6 months ago

Inside a product you can add an input using the Other button:

You have various options for the type of input you want to add (depending on what kind of influence you want to give to the scene where this product will be included).

For example you can add a Material Input, which will allow the parent scene (the scene where it will be included) to assign material to this input that we you have just created. This material input you can use as a regular material and assign the areas of the product that you want to allow to override in any parent scene.

When you now add your product to the a scene, you will see a new input appear:

where you can now use to drag and drop a regular material to override:

Notice that in the parent scene you re not able to edit anything else other than assigning a material to the input.

An input always contains a Default field:

This is the value that will be used if nothing is assigned to the input in the parent template.

The color of inputs is always blue and the color of outputs is always red. This way you can always quickly see what fields you can assign values to (Inputs) and what fields you can use as values that you can assign to other areas (Outputs).

Adding an input
Material input
Assigning material to an input
Default field