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colormass.com
Tutorials
Tutorials
  • Welcome
  • 3D Content Management
    • Products
      • Add a New Product
      • Upload a Product
      • Assign Materials
      • Pattern Placement
      • Create Variants
      • Create Material Variants
      • Copy a Product
      • Decals
      • LOD Management
      • Review Products
      • Create Template from Selection
      • Inputs and Outputs
        • Inputs
        • Outputs
    • Materials
      • Add a Material
      • Upload Image as a Material
      • Upload PBR Materials (Vizoo, AXF)
      • Scan Materials
      • Copy a Material
      • Recolor a Material
        • RGB Curves
        • Hue Saturation Value
      • Adjust Reflectivity
      • Exports
        • Generating Exports
        • PBR Exports
      • Material Explorer
    • Scenes
      • Camera
      • Light
      • Render Node
      • Post Processing
        • Process Shadows
  • Configurator
    • Introduction
    • Creating Your First Configurator
      • Add a New Configurator
      • Add a Real-Time Scene and a Product
      • Adjust Camera and Lights
      • Change Basic UI Settings
      • Publish the Configurator
    • Uploading Icons
    • Limit Camera Movements
    • Viewer Settings
  • Rendering Platform
    • Introduction
    • Rendering Your First Image
      • Add a New Picture
      • Add a Scene
      • Render Image
  • Scanning and Tiling
    • Scanning
      • PBR Maps
      • Shipping Material Samples
    • Texture Editor
      • Tiling (Standard)
      • Tiling (Tracer Line)
      • Gradient Removal
      • Clone Stamp
      • Layer and Mask
      • Rotate
      • Shift
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  1. Scanning and Tiling
  2. Texture Editor

Clone Stamp

This tool functions similarly to the clone stamp tool in other image editing software. To use it, hold the ALT key and click on the texture to select a cloning source. Then, left-click and "paint" on the texture to copy parts of the image starting from the selected source position. The primary use case for this tool is to fix small imperfections in the texture, such as removing an undesired lint or other artifact that could make the tiling more noticeable due to the repetitive nature of these imperfections.

PreviousGradient RemovalNextLayer and Mask

Last updated 5 months ago